This month has been crazy. I am working on so many different parts of getting the trip on an Oldendorff bulk carrier to happen. It is still not greenlighted, but I am hoping by mid-June I will know one way or another if I can go on the voyage.
Here is the website I made to collect all the writing and podcasting about this and other journeys I took at sea.
That doesn't mean I have forgotten about Talkshow Rivals. I did another rework of the script because a beta reader came up with some really smart ways to make the character of the player, Kay, more alive.
Now, I have to finish putting in all the corrections and new sections into the text.
Julien has convinced me that I should use AI to help me create an interactive graphic novel of one of the scenes, so that I can show game developer companies, what the game could look like. Doing a interactive comic version would be too much at this point in time.
I am also researching and looking at what interactive graphic novels are out there.
What all of this means is, for the next few months I am putting the project on the back burner. If all goes well, I will take it up again after the voyage is over. Since I have been working on it for the last 25 years, another few months won't matter.
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