I am working with Amol on three deliverables:
- proof of concept
- artistic concept
- game metrics
It is a delight to work with Amol. His way of explaining his work process is very clear and easy for me to understand. Cannot wait to see the rough storyboard.
It will be the first time I will see the story I have been carrying around in my head for 25 years. Even if it is only a short sequence, it will free the characters from their long confinement.
I've written the text for an "artistic concept" document. This will be a document that is part visuals and part text. The concept explains the Talkshow Rivals’ world, the characters, the story, and the gameplay. Charlotte and Sara have kindly edited the text. It is in good enough shape to be a working version. I'll wait until I can see the sketches of the graphics before I do a last edit.
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